CardWind is coming along quite well so far. We have fully functional networked multiplayer in real-time for all browsers and also crossdomain. You can play on HydraGames or Facebook with the same players, it doesn’t matter. However it still is a somewhat long way to a beta version, especially since most of the data is not yet encrypted and cheating would be a piece of cake. Not really that good^^ Another big problem is leaving players… still not really sure how to handle those players that leave as they’re going to lose the game. Right now I’m thinking of letting players leave the first 2-3 Minutes, after those, the remaining player will win the game but won’t get the full experience points. Just to prevent players from using this as a leveling option.
Some quick facts about CWind:
- 2 Factions
- 3 base Heroes per faction
- Individual hero leveling
- Items to enhance hero
- Common, Uncommon, Rare, Legendary and Hero cards
- Up to 4 players per game ( at the beginning only 1 on 1)
- Open and private matches
- Unranked and ranked games
That’s it for now Hope to get some more news soon.